Games #
I built these on it. Each one is its own repo and each takes blitzkit from crates.io rather than a local checkout, so I’m using the engine the same way you would.
arcade #
An arcade with games built on this engine.

pong #
In which i develop a pong game in rust using blitzkit, also an open repo currently in its early stages.

snake #
In which I develop a snake game using blitzkit.

tessera #
In which I build a game with color on the engine. It’s a little more sophisticated, but it works.

marble #
In which one rolls a marble across a course of platforms to a goal, against a clock. The first 3D game built on blitzkit.

slider #
In which one flies down a tunnel that wanders, through fourteen rings strung along it. You speed up the further you get, from 22 “meters” a second to 70. Scraping the wall slows you down, and so does missing a ring.

starry #
In which one slides fifteen tiles of Van Gogh’s Starry Night back into one picture. One has three lifts to take a tile out and set it down anywhere. If that’s not enough, there are hints.

lantern #
In which one walks a dark maze carrying two lamps. Put one down and it stays lit to mark your path. It’s fun!

securitysweep #
In which one crosses an open yard while four security lights sweep it.
github.com/jvalol/securitysweep

carom #
In which one shoots a marble at thirteen others to knock them out of a ring.

poolhall #
In which one breaks a rack of fifteen. Like pool.

cairn #
In which one takes a tower of blocks apart, one at a time, putting each one pulled on top until it comes down.

cascada #
In which one plays with dominoes.
